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	<title>REYNHART.COM - Bloggy Wog!</title>
	<atom:link href="http://reynhart.com/blog/feed" rel="self" type="application/rss+xml" />
	<link>http://reynhart.com/blog</link>
	<description>Fitter, Happier, More Productive, Comfortable, Not drinking too much</description>
	<pubDate>Fri, 22 May 2009 02:27:31 +0000</pubDate>
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			<item>
		<title>Social Swarming: Observations</title>
		<link>http://reynhart.com/blog/idat/social-swarming-observations/ </link>
		<comments>http://reynhart.com/blog/idat/social-swarming-observations/ #comments</comments>
		<pubDate>Fri, 22 May 2009 02:27:31 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[PRID303]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=466</guid>
		<description><![CDATA[
Today I carried out a simple experiment to demonstrate behaviours that emerge in a social environment when a simple set of rules are followed. The tech. platform I chose to demonstrate this is mobile phones, as they are a readily saturated technology, and is the focus throughout my project for applying the swarm paradigm to [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/social-swarming-observations/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>New Business (and cards!)</title>
		<link>http://reynhart.com/blog/mutant-studio/new-business-and-cards/ </link>
		<comments>http://reynhart.com/blog/mutant-studio/new-business-and-cards/ #comments</comments>
		<pubDate>Thu, 14 May 2009 15:00:14 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[Mutant Studio]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=463</guid>
		<description><![CDATA[We recently found out that we have been invited to showcase our game at MCMExpo in London, it is a trade show for comics, manga, video games, films and all-round geekery (would recommend checking out the role-players on YouTube for a laugh)! Our stand is right next to those of the video-game giants Capcom and Eidos, [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/mutant-studio/new-business-and-cards/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Technical Breakdown: Python Gotchas</title>
		<link>http://reynhart.com/blog/idat/prid303-dev-idat/technical-breakdown-python-gotchas/ </link>
		<comments>http://reynhart.com/blog/idat/prid303-dev-idat/technical-breakdown-python-gotchas/ #comments</comments>
		<pubDate>Thu, 14 May 2009 00:33:14 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[PRID303-dev]]></category>

		<category><![CDATA[PRID303]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=454</guid>
		<description><![CDATA[
Learning Python for S60 is probably the most awkward, frustrating and undocumented one out of every new language I have learnt in the past 4 years. On many occasions I have been convinced that a function such as connecting to another bluetooth device or making the phone vibrate would be a walk in the park, [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/prid303-dev-idat/technical-breakdown-python-gotchas/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Swarm Sandbox hosted on Google Code</title>
		<link>http://reynhart.com/blog/idat/prid303-dev-idat/swarm-sandbox-now-hosted-on-google-code/ </link>
		<comments>http://reynhart.com/blog/idat/prid303-dev-idat/swarm-sandbox-now-hosted-on-google-code/ #comments</comments>
		<pubDate>Mon, 11 May 2009 00:42:00 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[PRID303-dev]]></category>

		<category><![CDATA[PRID303]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=448</guid>
		<description><![CDATA[Considering the open nature of this swarming-experiment platform, I decided to host the code and development of Swarm Sandbox on Google Code. It allows me to use a SVN repositry (version control) for the development of this app.  It also allows other members of the development community to become involved in the project if they [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/prid303-dev-idat/swarm-sandbox-now-hosted-on-google-code/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Some development progress</title>
		<link>http://reynhart.com/blog/idat/prid303-dev-idat/some-development-progress/ </link>
		<comments>http://reynhart.com/blog/idat/prid303-dev-idat/some-development-progress/ #comments</comments>
		<pubDate>Sat, 09 May 2009 21:16:11 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[PRID303-dev]]></category>

		<category><![CDATA[PRID303]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=446</guid>
		<description><![CDATA[I decided to develop Swarm Sandbox in Python for S60 because it has a vast array of easily accessible API&#8217;s for the features of most modern Nokia phones running on the Symbian S60 operating system, also there are some great resources and examples to help developers.
However there are many many bugs and unexpected problems that [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/prid303-dev-idat/some-development-progress/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Back to the swarm</title>
		<link>http://reynhart.com/blog/idat/back-to-the-swarm/ </link>
		<comments>http://reynhart.com/blog/idat/back-to-the-swarm/ #comments</comments>
		<pubDate>Thu, 07 May 2009 01:44:25 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[PRID303]]></category>

		<category><![CDATA[Swarm]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=428</guid>
		<description><![CDATA[Having considered the opportunity to expand on my Pirate Jacket idea from the sound module, I have deemed it not suitable and decided to pursue a slightly different take on my original idea of swarming using mobile phones. I present..
Swarm Sandbox

Having spent many months researching Swarm Intelligence, I have come up with a number of [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/back-to-the-swarm/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Pirate Jacket Idea</title>
		<link>http://reynhart.com/blog/idat/pirate-jacket-idea/ </link>
		<comments>http://reynhart.com/blog/idat/pirate-jacket-idea/ #comments</comments>
		<pubDate>Tue, 21 Apr 2009 18:14:50 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[PRID303]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=423</guid>
		<description><![CDATA[I have been recently looking into the possibility of building upon my Sampler Jacket (as documented here) for my final project, replacing my previous idea of a mobile-phone based orchestra. A couple of thoughts and improvements have come to mind, namely the ability to broadcast over local FM frequencies (guerrilla radio style) which adds some [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/pirate-jacket-idea/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Dissertation Finished</title>
		<link>http://reynhart.com/blog/idat/dissertation-finished/ </link>
		<comments>http://reynhart.com/blog/idat/dissertation-finished/ #comments</comments>
		<pubDate>Tue, 21 Apr 2009 13:13:01 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[PRID301]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=415</guid>
		<description><![CDATA[After a lot of research and thought, I have finally completed my dissertation. The title and abstract are included below. You can download a copy of it here.
Evaluating the current applications of Swarm Intelligence with regard to domestic usage.
by Ben Reynhart
Ants are extremely simple animals, if left alone most would struggle to survive. However a [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/dissertation-finished/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Narrative: Video Online</title>
		<link>http://reynhart.com/blog/idat/narrative-video-online/ </link>
		<comments>http://reynhart.com/blog/idat/narrative-video-online/ #comments</comments>
		<pubDate>Fri, 20 Mar 2009 12:17:50 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT312]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=404</guid>
		<description><![CDATA[Here is my final video for my narrative module; a playful look at how syntax of language can influence the presented narrative style.
If you can see this, then you might need a Flash Player upgrade or you need to install Flash Player if it's missing. Get Flash Player from Adobe.
		
		
I have pasted the main as3 [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/narrative-video-online/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Narrative: Exploring narrative through code</title>
		<link>http://reynhart.com/blog/idat/narrative-exploring-narrative-through-code/ </link>
		<comments>http://reynhart.com/blog/idat/narrative-exploring-narrative-through-code/ #comments</comments>
		<pubDate>Fri, 20 Mar 2009 12:14:44 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT312]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=396</guid>
		<description><![CDATA[
For my narrative project, I have been exploring storytelling through unusual mediums. My main inspiration for the project is a series of Photoshop tutorials called &#8220;You Suck At Photoshop&#8220;, which besides informing the viewer of different techniques and skills in Photoshop, also combines some interesting narrative from the teacher.

The tutorials are often interupted by Skype [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/narrative-exploring-narrative-through-code/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>SOUND: Presentation and testing</title>
		<link>http://reynhart.com/blog/idat/idat203/sound-presentation-and-testing/ </link>
		<comments>http://reynhart.com/blog/idat/idat203/sound-presentation-and-testing/ #comments</comments>
		<pubDate>Sun, 08 Mar 2009 14:05:34 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT203]]></category>

		<category><![CDATA[IDAT305]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=389</guid>
		<description><![CDATA[ The other day I presented my Sampler Jacket to the rest of the class, and although it didn&#8217;t go too badly, I forgot to demonstrate some key features of my jacket (notably the physical metaphor sound manipulation interfaces of the zipper and the hood).
Since then I have conducted considerable testing on the jacket, and come [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/idat203/sound-presentation-and-testing/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Sound Aesthetic: Limiting my ambition</title>
		<link>http://reynhart.com/blog/idat/sound-aesthetic-limiting-my-ambition/ </link>
		<comments>http://reynhart.com/blog/idat/sound-aesthetic-limiting-my-ambition/ #comments</comments>
		<pubDate>Sun, 01 Mar 2009 12:50:27 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT305]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=386</guid>
		<description><![CDATA[I have recently been trying to come up with some sound loops and samples that I can use with my Jacket remixer interface, and after some consideration as to what I want to achieve out of the project, I have come up with a few options;

Firstly find some drum and synth loops that are the [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/sound-aesthetic-limiting-my-ambition/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Sound Project: A week in pictures</title>
		<link>http://reynhart.com/blog/idat/sound-project-a-week-in-pictures/ </link>
		<comments>http://reynhart.com/blog/idat/sound-project-a-week-in-pictures/ #comments</comments>
		<pubDate>Sun, 01 Mar 2009 12:27:07 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT305]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=384</guid>
		<description><![CDATA[This week I have been mostly working in the labs every day, trying to manufacture the hardware to complete my sound project. The concept is fairly simple; a jacket which provides an interface for basic music sampling and layering functionality using gesture metaphors.
To achieve this goal, I needed a way of interfacing with a computer [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/sound-project-a-week-in-pictures/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>GAMES: Super Sound Jam Complete!</title>
		<link>http://reynhart.com/blog/idat/games-super-sound-jam-complete/ </link>
		<comments>http://reynhart.com/blog/idat/games-super-sound-jam-complete/ #comments</comments>
		<pubDate>Fri, 20 Feb 2009 11:42:29 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT310]]></category>

		<category><![CDATA[Super Sound Jam]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=380</guid>
		<description><![CDATA[For the games module, our company Mutant Studio has been working on producing a demo of our game idea &#8220;Super Sound Jam&#8221;, which is an innovative voice-controlled trajectory game. It has taken many sleepless nights, but I feel its finally ready to set free in the world!
Here is a video of the playtest in Uni the [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/games-super-sound-jam-complete/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>SOUND: Some sound context</title>
		<link>http://reynhart.com/blog/idat/sound-some-sound-context/ </link>
		<comments>http://reynhart.com/blog/idat/sound-some-sound-context/ #comments</comments>
		<pubDate>Sun, 01 Feb 2009 01:12:19 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT305]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=377</guid>
		<description><![CDATA[I have been thinking about the musical and performance context of where my Zipper Remixer should sit, questions such as; how is the interface played? Is it used as an instrument to create original souds, or is it more like a DJ tool? What musical aesthetic do I want to be demonstrating it with?
Today I [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/sound-some-sound-context/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Field Leaders: Swarm Intelligence</title>
		<link>http://reynhart.com/blog/idat/field-leaders-swarm-intelligence/ </link>
		<comments>http://reynhart.com/blog/idat/field-leaders-swarm-intelligence/ #comments</comments>
		<pubDate>Sat, 31 Jan 2009 23:15:51 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[PRID303]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=371</guid>
		<description><![CDATA[For my final project, I have been researching some existing installations and projects that sit in similar fields to where my project lies. My dissertation research is heavily based on swarm intelligence, and there is significant crossover between the two modules. Swarm intelligence research is the basis for much of my context in my project, [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/field-leaders-swarm-intelligence/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Prototyping: Retrieving values from a phone accelerometer</title>
		<link>http://reynhart.com/blog/idat/prototyping-retrieving-values-from-a-phone-accelerometer/ </link>
		<comments>http://reynhart.com/blog/idat/prototyping-retrieving-values-from-a-phone-accelerometer/ #comments</comments>
		<pubDate>Sat, 17 Jan 2009 16:39:00 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[PRID303]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=367</guid>
		<description><![CDATA[
In an effort to keep my final project turning over, I decided to begin work on a prototype that provides some basic functionality of the finished product. Hopefully doing this and experimenting with settings and scenario&#8217;s I shall be able to refine my idea and let it evolve into something better!
I was originally going to [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/prototyping-retrieving-values-from-a-phone-accelerometer/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Case Study: &#8220;Zipper Orchestra&#8221;</title>
		<link>http://reynhart.com/blog/idat/case-study-zipper-orchestra/ </link>
		<comments>http://reynhart.com/blog/idat/case-study-zipper-orchestra/ #comments</comments>
		<pubDate>Sat, 17 Jan 2009 15:43:17 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT305]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=359</guid>
		<description><![CDATA[My main project for the Sound module involves creating a zipper interface for my music sampler software. While doing research for the project I have stumbled upon a very relative piece of work entitled &#8220;Zipper Orchestra&#8221; by New York artist JooYoun Paek.
I really admire what JooYoun has created; taking an everyday gesture of zipping and [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/case-study-zipper-orchestra/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Sound Project Proposal</title>
		<link>http://reynhart.com/blog/idat/sound-project-proposal/ </link>
		<comments>http://reynhart.com/blog/idat/sound-project-proposal/ #comments</comments>
		<pubDate>Tue, 13 Jan 2009 19:07:10 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[IDAT305]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=354</guid>
		<description><![CDATA[Now that I have built a working version of my sampler/effects patch in Max/MSP, I need to create the physical hardware for which the patch was intended.
My  proposed  idea  for  stage  3  of  my  sound  project  is  to  fabricate  a  tangible  music  sampling  interface  from  clothing,  primarily  focused  around  the  zipper  on  a  jacket.
Download the [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/sound-project-proposal/ /feed</wfw:commentRss>
		</item>
		<item>
		<title>Prototyping my final project, part 1</title>
		<link>http://reynhart.com/blog/idat/prototyping-my-final-project-part-1/ </link>
		<comments>http://reynhart.com/blog/idat/prototyping-my-final-project-part-1/ #comments</comments>
		<pubDate>Tue, 06 Jan 2009 19:00:37 +0000</pubDate>
		<dc:creator>Benje</dc:creator>
		
		<category><![CDATA[IDAT]]></category>

		<category><![CDATA[Bluetooth]]></category>

		<category><![CDATA[PRID303]]></category>

		<guid isPermaLink="false">http://reynhart.com/blog/?p=349</guid>
		<description><![CDATA[Over the Christmas break I had time to think more about my project and bounce some ideas off family and friends getting some &#8220;fresh&#8221; feedback.
I have managed to refine my idea slightly, and my prototype can be summarized in the following;
I intend to create a platform which promotes an ad-hoc network of compatible mobile devices [...]]]></description>
		<wfw:commentRss>http://reynhart.com/blog/idat/prototyping-my-final-project-part-1/ /feed</wfw:commentRss>
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